![]() ![]() ![]() Nuclear Throne is alot more unforgiving since alot of stuff can oneshot you, in isaac on the other hand you can take 1 heart damage max. You do unlock characters, b-skins (only for asthetic), crowns and get golden weapons that change how you start but this is more for the arcade feel and improving how well you do or just mess around for fun. Instead of thinking its a Roguelike, look at this game as more of a twinstick arena based arcade shooter because thats what it is.īoI is a Roguelite and while fun is a very different game then this, if you came to this game thinking it was like Isaac then you will be dissapointed. But what else? Are the only drops medkits and ammo, or are there other factors that you unlock later that you strategize with? well the first problem is that this game isn't BoI and is actually a very different type of game when you look at it. Sure you have a lot of guns and some perks you earn on leveling up. It feels really repetitive and bland, as far as the mechanics go. Originally posted by Vincent:As someone who's put a ton of hours into Binding of Isaac, I'm not entirely sure why this game is so popular. ![]()
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